

Our main character is a child waiting anxiously for Christmas to come. Despite only being a few days aways, the excitement is just killing you and you can’t wait any longer. So, you sneak to the basement in an attempt to find the stash of presents you know your parents have hidden away. (You know what they say about curiosity!) You discover your gifts and find a talking baby Tattletail toy…out of his box. The toy won’t stay in his box and now you have an even bigger problem.

His overprotective Mamma is there and will do anything to protect her baby. It’s no surprise that a lot of horror games and movies, like Chuckyor Emily Wants to Play, focuses on children’s toys. However, Tattletail handles itself in a unique way, and not only because it’s the first game to take inspiration from furry robots. The developers have a healthy respect for the indie horror genre, even if some of them may be too afraid to participate in the games themselves.

They knew their concept was wonderful and silly but they wanted to create something that would also unsettle you as well. Tattletail is a perfect blend of horror and comedy that is rarely easy to do or done well. In my opinion, there’s nothing better than a horror game that doesn’t take itself to seriously.
